This week ProFUSION released Evas DirectFB engine, adding it back to SVN. While engine is functional, it's not as fast as it could be and Denis Oliver Kropp is looking at this, that seems to be related to pre-allocated surfaces not being accelerated by DirectFB. You can work around this by using Evas software engine, that is very fast, just define DFB_USE_EVAS_IMAGE_DRAW
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Announcements:
- http://www.mail-archive.com/enlightenment-devel@lists.sourceforge.net/msg18943.html
- http://www.mail-archive.com/directfb-users@directfb.org/msg07833.html
Next steps are to provide EWL and ETK engines, just need some time to work on them.